May
Article: Handhelds
Today I was digging for some info on ‘psp system software’ and came across the following paragraph:
This is in contrast to the PSP, which has had many ports or re-makes of older franchises to reach the casual and hardcore gamers. … Overall, one could say that both handhelds have solid libraries at this point, catering to different audiences and having a large variety of exclusives that keep t he two systems apart….I myself can think back to launch day in America, and getting the PSP with several games for a few hundred dollars. … With two strikes against the PSP at launch, the only thing that could keep it from failing would be for Sony to really push software, and for a time they did….On the other hand, Sony went all out and tried to create a powerhouse of a system to compete. … The PSP, with technologies comparable to the PS2 and the sort of media capabilities that was never before done in a portable gaming system, was quite the opposite o f Nintendos strategy….
More PSP system related stuff I found:
Newspost for 01-10-08
Sony finally nailed down the one design flaw that was holding the PSP back. Industry and multi-console news This year’s Tokyo Game Show will be a little later than previous shows, running from October 9 to 12. Valve has acquired Left 4 Dead developer Turtle Rock. Next Generation has a feature looking at the rise of China as a source of game development talent. Gamasutra has put up a couple extracts from the making of Portal feature in January’s Game Developer magazine, if you’re not one of th
I decided to blog this result under ‘PSP system’. Let me know what you think of this…
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